StarCraft enhanced on its predecessor Warcraft II, which highlighted two really equivalent playable factions, by introducing asymmetry in between the units and systems accessible to its 3 races (Protoss, Terran, and Zerg). This asymmetry was similar to that pioneered during the lesser-regarded 1996 SSI release War Wind. The unit types https://onlinegame08530.blogchaat.com/29896012/starcraft-for-dummies